Zero VFX

Putting Massachusetts on the Map for Post-Production Excellence

by Erica Derrickson

Zero VFX President Brian Drewes.
Zero VFX President Brian Drewes.
If there’s one post production company here in the Northeast that we need to notice, it’s Zero VFX studios based in downtown Boston. Under the leadership of
President, Brian Drewes and his partner Visual Effects Supervisor Sean Devereaux, this is a team of seasoned and talented visual effects artists offering a full range of services that are helping to put Boston on the map for feature film post-production.

Serving filmmakers from the script level all the way through production and beyond, Zero VFX is a Boston-based company that makes visual effects for TV commercials and films. According to President Brian Drewes, Zero VFX is a respected player in the local film industry because they have the experience and reputation to deliver large-scale projects while staying on budget and on schedule.

The Zero VFX Studios lobby at 162 Columbus Avenue.
The Zero VFX Studios lobby at 162 Columbus Avenue.
Aside from the work they do with locally produced TV commercials, what appeal does Zero VFX have to feature films coming to Boston? They offer value at all stages of production from the script level through principal photography. For example, as Devereaux explains, “if the script describes a monster appearing in a scene to terrorize the city, Zero can help design and develop what that monster looks like.”
Art work conceptualizing a monster by the Zero VFX team appears in the storyboard.
Art work conceptualizing a monster by the Zero VFX team appears in the storyboard.

The Zero VFX team also works on set with each director during production to make sure each shot is maximized for visual effects efficiency. If a production is set in the 1940’s, having the supervising eye of someone like Sean on set means that less time is spent covering anachronistic street signs or Lady Gaga posters back in the office.

When it comes to Zero’s finest work, Sean explains his team’s proudest labor was their contribution to HERE COMES THE BOOM. The team at Zero is responsible for the climactic UFC fight during the last 20 minutes of HERE COMES THE BOOM starring Kevin James, which filmed recently in Boston. What made their handiwork so notable? What required the help of 35 artists laboring over a period of six months? Think back to any fight scene you’ve ever seen. The two fighters battle it out in the ring as the crowd roars. But if you think about it, you may realize you never actually see the entire crowd in the background. As the fighters go head-body-head, we may see a few excited fans jumping and cheering in the first few rows—but the crowd inevitably melts away into darkness past the fourth row.

Zero Business Partners Brian Drewes, Zero VFX President, and Sean Devereaux, Zero’s Visual Effects Supervisor following the Boston Premiere of HERE COMES THE BOOM at the AMC Loews Boston Common Theatre. An IMAGINE Photo.
Zero Business Partners Brian Drewes, Zero VFX President, and Sean Devereaux, Zero’s Visual Effects Supervisor following the Boston Premiere of HERE COMES THE BOOM at the AMC Loews Boston Common Theatre. An IMAGINE Photo.
Not while Zero is at the helm. As Kevin James dukes it out with MMA fighter Krzysztof Soszynski in HERE COMES THE BOOM we can see the entire raging crowd during every shot of the scene for the first time in history. How did Zero accomplish this effect? For starters, they recreated the MGM Grand stadium in an empty Lowell arena, filled it with 25,000 excited fans and then used their technical and creative skills to create an unprecedented effect.

“I liked the really technical nature of it,” says Brian. “We basically built the entire stadium, which meant from a technical standpoint it didn’t even matter how the camera was moving inside of the ring because our solution worked for any view that the director decided to take, so we were able to give the filmmakers a lot of leeway in what they were shooting without asking them to change what they were doing for our sake.” Brian added that “it is this kind of newer technology and the newer ways work is done which allows
for greater flexibility for the filmmakers. And we just make it work,” he adds with a smile.

What do Brian and Sean think of the New England Studio project slated to open this summer? They both agree the studio project is great for business. More TV shows and feature films coming to Boston translate into more work for companies like Zero and more economic growth for Massachusetts as a whole. However it also means economic stimulation in ways that are not so obvious: “It’s hard to accurately see the impact of the tax incentives,” Brian explains, “because ancillary businesses spurred by the tax incentives aren’t necessarily included in the numbers analyzed by the Department of Revenue.” Brian discussed how the tax incentives lead to Zero landing some bigger jobs (like HERE COMES THE BOOM), which ultimately enabled them to start a new company called Zync.

Founded under the Zero VFX roof, Zync is a software development company that provides ancillary software for video productions. While the operations of Zync itself are not tax incentivized, this new business is a distinct example
of economic growth spurred by the incentives. “Because of the work we were able to do [on feature films] we created Zync, and now we have eight people who have jobs that are now being funded in the local economy because of the tax incentives.”

Zync is indeed a perfect example of why our elected officials agreed to adopt these incentives—because they understood that this legislation would have a ripple effect throughout the Massachusetts economy. “The pure idea of the tax incentive is to spawn ancillary activity outside of feature film industry,” explains Brian, and that is exactly what has happened with Zync. Zync is doing really well and that’s good for Massachusetts.”

Zero’s activities spur the growth of not only the economy, but the community as well. Aside from a traditional internship program they offer for college students during the year, Zero also has a unique program. They accept candidates who have shown an interest in what they do and put them in a training program that gives them a simulated production environment so that they can start learning the tools and the trade. However, Brian explains that the real highest value of this experience is learning how those tools are used
in a production environment and within a pipeline, which is a tough thing for schools to teach their kids. “Through our training program,” Brian explains, “we’re able to give them both things—on the job and in the studio training. They are here and interact with the rest of the staff. They are also held to time and schedule constraints.”

Visual Effects Supervisor Sean Devereaux works directly with the trainees on a daily basis holding them accountable to high standards of production. “You have two days to learn your thing,” Sean explains, “and then you’re off and running on projects.” But this isn’t about getting free labor. “We don’t make anyone do any free work here. The trainees work on projects we’ve already completed because we know how long it should take, and we give them that amount of time to do it.” The value of teaching these young artists to operate under deadlines and to learn the production vocabulary is a priority for the Zero team. It demonstrates that these young professionals can deliver high quality work under pressure.

Why implement a training program to help equip local state youth with the skills they need to excel in a film production environment? “We are looking for great freelancers, and we love mentoring people,” Sean explains. “At Zero, it’s part of our job to train people as much as we can before a film lands so that we can actually employ them. You can’t employ people that you don’t know are going to succeed or don’t have the knowledge to succeed.”

More work requiring more Massachusetts elbow grease is indeed on the horizon as this perfect storm of opportunity between the tax incentives and the blossoming New England Studios create an environment conducive to new business in filmmaking.

What advice does the President have for productions considering Massachusetts as a viable location for their next production? “If studios, producers, and other industry players are considering Massachusetts, they should take a look at the group of people working here in the last two or three years, especially on the features that have been coming in since the tax incentives. They will see that there’s a really strong group of people doing great work and that they can get a lot of stuff done here. There are a lot of possibilities for everyone here.”

There has been a “rising tide” metaphor increasingly used in conversations and industry articles recently. It speaks to the notion that something big is happening right now in New England. Zero VFX is part of that rising tide because they are contributing towards an environment of cinematic and post-production excellence—a prime example why the future is bright for film production in the Northeast.

Zero VFX Studios are located at 162 Columbus Ave in Boston. Visit their website and see their work at www.ZeroVFX.com

Erica Derrickson is a local actress, producer and community leader in the Boston film scene. She is guided by a philosophy of service and collaboration with an emphasis on creating value for and within the local film community. Connect with her at ericaderricka@gmail.com.

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Brickyard VFX: Famous for Quality

By Carol Patton

Jamie Sharpless graduated from Connecticut College in 2011 and spent a year working as a pedicab driver and photographer before coming to Brickyard VFX. Photo by Carolyn Ross.
Jamie Sharpless graduated from Connecticut College in 2011 and spent a year working as a pedicab driver and photographer before coming to Brickyard VFX. Photo by Carolyn Ross.

Brickyard VFX is a full service high end Visual Effects studio specializing in creating moving images for television, film and emerging media. Brickyard resides on Newbury Street in Boston in a “cozy-electric” space that may
be described as a haven for creativity with a team oriented one-of-a-kind style that is very reflective of Dave Waller who is its co-founder.

At NAB 2012, Waller was honored by Autodesk at a special panel of Flame Visual Effects Artists, the Flame Gurus of the biz celebrating the 20th Anniversary of Flame’s compositing software.

Emmy nominated Jimi Simmons started his VFX career when an extended West Coast Surfing trip was interrupted by a lack of funds and a job search landed him at Pass Film and Video in San Francisco. Photo by Carolyn Ross.
Emmy nominated Jimi Simmons started his VFX career when an extended West Coast Surfing trip was interrupted by a lack of funds and a job search landed him at Pass Film and Video in San Francisco. Photo by Carolyn Ross.

For the record, I asked Dave Waller for his back story and how Brickyard VFX and its subsequent brands evolved.

“I had worked in almost all the great post production shops around New England (and a little bit in New York and Chicago) in the ‘80s and ‘90s and the time seemed right to start my own place. I learned from some great bosses like Tom Sprague, John Furst, Patrice Goldman and the folks at Wave and Blake Films, Century III and Chedd-Angier. I encountered a few bad bosses and managers along the way who I won’t mention, but learned a lot from them, too. So I took the good and tossed the bad and then threw in some ingredients of my own – stuff people weren’t doing in New England – and opened Brickyard offering something unique.

Brickyard VFX Partners Geoff McAuliffe and Dave Waller taking a bar break on the third floor of their cozy electric works on Newbury Street in Boston. Photo by Carolyn Ross.
Brickyard VFX Partners Geoff McAuliffe and Dave Waller taking a bar break on the third floor of their cozy electric works on Newbury Street in Boston. Photo by Carolyn Ross.

Brickyard VFX Partners Geoff McAuliffe and Dave Waller taking a bar break on the third floor of their cozy electric works on Newbury Street in Boston. Photo by Carolyn Ross.[/caption]

“Believe it or not, I thought I could just exist by myself in a little room and make enough to pay my bills and have a simple life. Surprisingly, the community overwhelmingly supported me and it was obvious the “one-man-shop” thing wasn’t going to work so we added a couple people, did a few high-end
projects and eventually became acquainted with a couple who would forever change Brickyard, Geoff McAuliffe and Kirsten Andersen who at the time were a Senior VFX Artist/ Executive Producer team at the legendary 525 Studios in
Santa Monica.”

“Kirsten, a Massachusetts native, and Geoff wanted to move back home with their new baby. So Brickyard grew again, Geoff became my partner and through his artistic skills and Kirsten’s abilities as a Producer our reputation spread as the go-to VFX shop with a sunny attitude. And more talented folks found us, which is how we were able to open our Santa Monica Brickyard studio in 2003, our Brickyard Filmworks division here in Boston specializing in Feature work, and General Gau Animation (Boston again) in 2011. The various companies compliment each other and specialize in different niches in the artistry of moving pictures.”

Robin Hobart, Jane DiGangi. Kat Messing, Jamie Sharpless and Henrique Ghersi finding just the right solution. Photo by Carolyn Ross.
Robin Hobart, Jane DiGangi. Kat Messing, Jamie Sharpless and Henrique Ghersi finding just the right solution. Photo by Carolyn Ross.

Waller says, “We believe that in order to be successful we need to exceed our customer’s expectations by investing wholeheartedly in their vision. That ‘all in’ philosophy extends to their entire experience from bidding to the final invoice, and our wonderful clients’ repeat business is proof enough that we got it right.”

Creative technical versatility is a phrase that might cross your mind when thinking of Brickyard. Their kinds of credits number around 100 – everything from VFX Artist, Visual Effects, Lead 3D Artist, Rotoscope Artist, Senior VFX
Producer, to Modeler, Cinematographer, Animatronics/Puppeteer, Creative Director, to Post Producer and about ninety more for which exacting and practiced skills are required to perform.

Because of Brickyards range of accomplishments I am always compelled to ask Dave Waller what exciting project Brickyard is working right now. Mums the word because as we all know production companies, post-production companies, in fact most everyone working in our industry whether you are a carpenter or casting director is bound to confidentiality agreements usually in effect through the release of a film or the launch of a commercial campaign. But, if you want to have some fun and admire Brickyard VFX creativity and their work in impressive ad campaigns for prestigious clients, all you need to do is visit their website and I promise you, you will be seriously enlightened and wholly entertained. The admission is free.

Brickyarder Sean McLean nestled in an atmospheric editing suite. Photo by Carolyn Ross. All photos courtesy of Brickyard VFX.
Brickyarder Sean McLean nestled in an atmospheric editing suite. Photo by Carolyn Ross. All photos courtesy of Brickyard VFX.

As noted, Brickyard VFX has an Atlantic Office and a Pacific Office located in Boston and Santa Monica respectively both with good connections to the motion picture industry and the advertising world. Their work has appeared in many of the top ads shown during several Super Bowls including my favorites, the Budweiser “Clydesdale” campaigns. And who hasn’t winced appreciably while watching Liberty Mutual Insurance “Humans” campaign. Ads for Hill Holliday
Executive Produced by Brickyard’s Kristen Andersen.

You see their Visual VFX work everyday on TV and other platforms as somewhere there is a Google ad like their most recent “Ask Me” series for Google’s Nexus 7 Tablet. Other campaigns for Google include “Curious,” “Camping”
and “Beatbox” for Mullen.

After a year of really hard work Brickyard VFX (both coasts) took a break and the whole team headed to Sundance in Park City, Utah. I checked in with Dave about it.

“Well, he said, “from what I can remember, we took the Boston staff plus their significant others to hang with the Santa Monica Brickyarders out at the Sundance Film Festival. Anybody with a checkbook can buy equipment, but our staff is our most prized asset and they work really hard all year – I mean really hard and you couldn’t find a more talented bunch anywhere. So we do fun trips. last year it was South by Southwest in Austin, Texas.

“It’s a nice way to celebrate, 2012 was our best year ever, and see some films and hang out as a family. We skied, snowboarded, bobsledded and rented a mess of snowmobiles out in the back country. On the way to Logan airport my wife Lynn and I got 70 pounds of live lobsters and we boiled them up on the mountain at Park City. Everybody got a chance to relax, recharge and act silly, and only two trips to the E.R.! But there was a little time for business, too. I met with a director who we’ve worked with over the years and saw some commercial clients,” concluded Waller who mentions the business component likely because that’s what vigilant entrepreneurs do.

If you are wondering how you can go to work for a company that may whisk you off to the likes of Sundance you might want consider interning there as a place to start.

“Brickyard has had interns since the early days,” Dave Waller, “we feel we have a civic duty to support the community and the boundless emerging talent here in New England. While we don’t offer a mentoring program, I’m a big believer in the power of internships – mine was only two doors down the street from here at Video One back in the analog days. And it worked! – that’s where I got my first job after Emerson.

“Our internship program is a mix of duties, from getting the proverbial cup of coffee to trying your hand at some of the great compositing and CG programs under the eye of one of our senior artists. But we screen our interns very carefully to make sure they understand that a good internship is what you make of it – I always give the advice that if you bring your best every day and make yourself indispensable, you’ll be the first on our list when something opens up. That’s proven by the many interns we’ve hired over the years. We have an amazing Intern Coordinator named Mallory Bazinet
mallory@brickyardvfx.com

“But getting back to supporting the community for a minute: we also feel that the privilege of operating a successful business carries other responsibilities, too, and we work every day to improve our community by belonging to civic organizations like Filma, MPC, the Chamber of Commerce
and Newbury Street League, the Visual Effects Society and financially supporting several charitable groups coupled with pro bono work. We try to buy American, especially using local small-business vendors. We challenge ourselves to make the office greener every year, too, and participate in
several outreach programs to support our neighborhood,” added Waller.

IMAGINE’s ongoing interest in continuing and defending film tax credits prompts me to ask about how they impact Brickyard and according to Dave the tax incentives work for them in two ways: “They occasionally provide us with some capital which we use to launch new concepts like General Gau Animation. That’s worked out well for us and we’re in hiring mode now as projects roll in. The incentives can also work to boost sales, since it motivates outside producers both in and out of state to capture the incentives by using our Massachusetts employees.” He believes Brickyard would survive without the credits as they’d done for years before, but they do add to the volume of work. Remember, 2012 was Brickyard’s best year to date.

Looking forward and what’s in store for 2013? “Well I suppose I’m sort of a positive thinking person anyway, so maybe my prediction for 2013 doesn’t mean much, but judging from our bookings, the flow of boards and the energy out there, I think this year is already proving to be gangbusters for Boston Production.

For more invitation visit www.brickyardvfx.com. View NAB 2012 Flame 20th Anniversary Celebration featuring Dave Waller go to: http://area.autodesk.com/flame20?pr#20years.

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